One of the more ambitious projects the Student Game Developers has attempted to this point in its short existence, The Yggdrasil Engine is a portable engine intended for massively multiplayer online games. While no physical game will come out of the project this semester, this project will lay the foundation for future projects in subsequent semesters.
The project is to be completed over the course of one semester using the Ogre 3D graphics engine, the Raknet networking engine, the Boost libraries for multithreading support, and C++. The project is co-directed by fourth-year CS major John Will and third-year CS major Dan Magnusson.
Click here to download the Powerpoint presentation for The Yggdrasil Engine.
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