Thursday, September 3, 2009

Project Pitch: T-Cubed

Beginning...well, now, information about projects the Student Game Developers will pursue during the Fall 2009 semester will appear on the website. SGD intends to develop at least five games this semester, and by the end of next week overview information regarding all of these projects will be posted. The foremost project we are formally announcing is T-Cubed.

T-Cubed is a multilayered puzzle game based upon one of the most popular video games of all time, Tetris. Players will have to combine their reflexes and joystick jockeying skills with their quick-thinking Tetris skills, as players must compete in a variety of mini-games to earn money which can be used to blow up completed rows and purchase other useful power-ups to score higher and continue the Tetris game.

The project is to be completed over the course of one semester using the XNA platform. At least two and up to six positions are available, focusing in the game design and programming facets of the project. The T-Cubed project is directed by second-year CS major Andrew Gaubatz.

Click here to download the Powerpoint presentation for T-Cubed (which contains more information and a gameplay mock-up).

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