Recursion has been moving along slowly this semester, but we new art, levels, and a new powerup to show for it. The art style is now significantly more "electronic", with the main character now being a blue computer. The terrain for some of the earlier levels has also been updated to match these changes, which result in the screenshots attached.
The powerup that we added this semester was the parachute, which slows your rate of falling after a jump. This allows you to reach new areas and make jumps that wouldn't be possible before. We've been working on adding some more difficult levels, and we have now removed all RGBDS levels because we have enough to merit a complete game.
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