Monday, January 30, 2012

Global Game Jam 2012 at UVA

UVA's first Global Game Jam finished up this past weekend, and it was definite success! Four teams completed games over the 48 hours. Check them out below:

Break: A time bending puzzle adventure game with an intriguing story.
Game Page: http://globalgamejam.org/2012/break
Source Link: http://globalgamejam.org/sites/default/files/uploads/2012/22000/Break.7z



Eat Sheep and Die: Get to the ice cream before your opponent! Use sheep platforms to get up to it! Use sheep to block your opponent's way!
Game Page: http://globalgamejam.org/2012/eat-sheep-and-die
Source Link: http://globalgamejam.org/sites/default/files/uploads/2012/3985/SheepAndDie.zip

Do You Know the Muffin Man: Control a gang a muffins to platform your way to success!
Game Page: http://globalgamejam.org/2012/wrap-around
Source Link: http://globalgamejam.org/sites/default/files/uploads/2012/19321/DoYouKnowTheMuffinMan_1.rar



Rejuvenate: Rejuvenate puts you in charge of a lush garden. As each season passes, some plants will grow while others wither. Expand your territory as the years roll by.
Game Page: http://globalgamejam.org/2012/rejuvenate
Video: http://www.youtube.com/watch?v=svaTidZES1Q
Source: http://globalgamejam.org/sites/default/files/uploads/2012/18222/PlantGame_0.zip
Installer: http://globalgamejam.org/sites/default/files/uploads/2012/18222/publish_0.zip

Friday, January 27, 2012

Global Game Jam

Global Game Jam kicks off tonight, and for the first time the Student Game Developers are organizing a site! We'll be sure to post pictures from the event.

Saturday, January 21, 2012

Spring Pitch Meeting Scheduled

SGD's Spring Pitch Meeting has been scheduled for 5pm in Olsson 005. We'll have an SGD-Record seven projects this semester, and they look very diverse and fun. If you're interested in being on a team, come to the pitch meeting!

Monday, January 2, 2012

Kinect Pong Uploaded


SGD is back to uploading completed games, and we have uploaded Kinect Pong for anyone with a Kinect who is interested in playing! Our team was smaller than SGD's standards, but the project turned out to be a great success. We had really dedicated members, and ended up with a fully playable game with three levels of AI.

You can download the game here.

Sunday, December 11, 2011

ESE and Karts for Kids: Success!

The End of Semester Expo and Karts for Kids were both highly successful, thanks to everyone who came out! Stay tuned for some info about the games that we made this semester...

Thursday, December 8, 2011

ESE and Karts for Kids


Need a study break? Join the SGD on Sunday for our end of semester expo! Come play four games created by students over the last semester, and while your at it, prove you worth by out racing everyone in a SGD and ACM sponsored Mario Kart Tournament. Entrance to the tournament is just $10, and all proceeds go towards benefiting Child's Play!

The event will be held:
Sunday, December 11th from 11am-2pm
in Thornton D221

If you want to donate using a credit card you can do so using the widget below. All money collected here will be sent directly to Child's Play without going through us. All we will see is the name you enter so that we let you in to the tournament. In order to enter you will need to donate at least $10.

Sunday, November 13, 2011

Mid Semester Update

It's (more than) half way through the fall semester, and that means projects are starting to get playable and move towards their final state for the ESE. We had our mid-semester expo a couple of weeks ago, so I thought I'd give an update on where the projects stand so far.

- Kinect Pong has made good progress, and are now reading in a moving skeleton from the Kinect and letting you bounce a ball back and forth off a wall.

- Sequence has a test level going where you can match and extend the pattern that the game gives you.

- Marblematic has a working 3D scene using the Ogre3D graphics engine, with some great lighting and shadows. Next up will come physics and track building mechanics.

- Beat Descent has beat detection working and lets you fly around a test dungeon while playing random tracks off of your computer.

- Node Defense has a working tile engine and some basic tower mechanics set up.
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