Friday, October 23, 2009

SRRN Games Presentation Recap

SRRN Games is a fledgling game development corporation, founded in Spring 2009 by Tyler Carbone and Aujang Abadi, both of whom are students at the Darden School of Business at The University of Virginia, as well as Nathaniel Givens. Carbone and Abadi made a formal presentation to the SGD body on Thursday offering a partnership between the company and the club. Below is a summary of the information presented.

SRRN approaches video game design as an art form; they aspire to "change everything" about the the industry. They aspire to make games that, while not necessarily the flashiest, or the most technically advanced, or the prettiest, are at their core the most original, most inventive, and most fun available.

SRRN has a few games of their own in development. Among them is a classic 2D RPG for the iPhone titled "Ash", as well as an iPhone mad-libs game. The company also has a few other projects waiting on the backburner, and is currently staffed by around 13 employees, focused mainly in the game design and content generation disciplines.

What SRRN is offering to The Student Game Developers is opportunity. SRRN desires to work directly with SGD members in any way possible to help get the company's first few projects off of the ground, and in turn the company provides experience within and a foot in the door into a video games industry career, whether that be at SRRN or otherwise. Opportunities the company is interested in exploring include: adapting and expanding previously-completed SGD games into full-featured and viable commercial titles to be published under the SRRN label; fleshing out game ideas for future projects, SRRN-related or otherwise; and finally working experience under SRRN on one of their project ideas. While no formal internship positions are being offered at this time, the opportunity to work so closely with a video game publisher is one that certainly can boost a resumé and provide live and applicable experience in the video games development field.

SRRN is open to contact from essentially anyone with some sort of game development-related inquiry, whether it be a game proposal, offer to help the company, or otherwise. For more information on SRRN Games, please visit the company's website by clicking here.

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Although this organization has members who are University of Virginia students and may have University employees associated or engaged in its activities and affairs, the organization is not a part of or an agency of the University. It is a separate and independent organization which is responsible for and manages its own activities and affairs. The University does not direct, supervise or control the organization and is not responsible for the organization’s contracts, acts or omissions.