Continuing a project started last semester, Laser Lockdown is a 3D multiplayer game of laser tag. The development team from last semester, led by Chris Dodge, is still largely intact. Scrapping the Ox Engine, the project now leverages the Unreal engine and will still implement a WiiMote motion control scheme.
Click here to view the original project pitch for Laser Lockdown.
Wednesday, February 3, 2010
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